(no subject)
May. 26th, 2007 02:27 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
So, a City of Heroes player group called the PvP Event Committee has launched a PvP awareness campaign, to increase player involvement in PvP. And to that end they've announced a series of public events. and the development team was happy to give them advertising -- they've put a ton of money into PvP and most people don't... um... actually play it.
Well! They've announced their summer season, with both arena events and live PvP zone events taking place on "a server wide event' schedule called Uprising.
All of which is plenty cool... but I can't help but notice that the first event is an information seminar on all the different servers, and then all the PvP is on the test server.
Which is to say... they need to gather all the potentially interested players on all the different servers onto the one common server we have, in hopes of gathering a large enough crowd to really make these things really feel like events.
There's nothing wrong with any of this, of course. I can see the Test Server becoming kind of the home of PvP. But it really underscores how little the PvP strategy has paid off for City of Heroes in the end. I check the arenas every so often, and I never, ever see actual fights in progress. I've even taken to creating events now and again, to see if anyone's out there and wants to beat me like a four year old (I'm terrible at PvP). There are never any takers.
I'm willing to believe that dedicated PvPers have a schedule they follow, and some folks likely stalk the live PvP zones just waiting for the chance to bring their ultraviolence. But I can believe that casual PvP won't really take root except maybe on Test, where anyone with some interest can find anyone else who's thinking of giving it a spin.
Of course, if that's where the chumps like me end up going to try PvP on for size, it will eventually be the stalking ground for the ganker crowd, who want that sweet unskilled crowd to beat into painful paste.
Man, sometimes the only way to win really is not to play.
Well! They've announced their summer season, with both arena events and live PvP zone events taking place on "a server wide event' schedule called Uprising.
All of which is plenty cool... but I can't help but notice that the first event is an information seminar on all the different servers, and then all the PvP is on the test server.
Which is to say... they need to gather all the potentially interested players on all the different servers onto the one common server we have, in hopes of gathering a large enough crowd to really make these things really feel like events.
There's nothing wrong with any of this, of course. I can see the Test Server becoming kind of the home of PvP. But it really underscores how little the PvP strategy has paid off for City of Heroes in the end. I check the arenas every so often, and I never, ever see actual fights in progress. I've even taken to creating events now and again, to see if anyone's out there and wants to beat me like a four year old (I'm terrible at PvP). There are never any takers.
I'm willing to believe that dedicated PvPers have a schedule they follow, and some folks likely stalk the live PvP zones just waiting for the chance to bring their ultraviolence. But I can believe that casual PvP won't really take root except maybe on Test, where anyone with some interest can find anyone else who's thinking of giving it a spin.
Of course, if that's where the chumps like me end up going to try PvP on for size, it will eventually be the stalking ground for the ganker crowd, who want that sweet unskilled crowd to beat into painful paste.
Man, sometimes the only way to win really is not to play.
(no subject)
Date: 2007-05-26 06:50 pm (UTC)(no subject)
Date: 2007-05-26 08:19 pm (UTC)(no subject)
Date: 2007-05-26 09:04 pm (UTC)(no subject)
Date: 2007-05-27 01:18 am (UTC)Which doesn't change the need for interserver transfers or a cross-server arena. ;)
(no subject)
Date: 2007-05-26 09:58 pm (UTC)But in my case, the catch is that I don't know how to do it. The basic game they explain in the tutorial, and a lot of the finer points they introduce along the way. But PvP? No contact ever gives me a chance to choose a quest involving PvP, or says "Oh, by the way, if you want to lay the smack down on those villains, go to the arena here and do this." I still haven't managed to try the battlegrounds on WoW for much the same reason: while I don't mind losing, I don't want to try if I haven't even gotten enough in-game instruction first to not look like an idiot in the process.
(no subject)
Date: 2007-05-26 10:13 pm (UTC)But yeah. There's no tutorial thingie that sends you to the arena that I'm aware of.
(no subject)
Date: 2007-05-26 10:14 pm (UTC)(no subject)
Date: 2007-05-26 11:27 pm (UTC)I tried out some PvP in CoH. My second foray into Siren's Call, I was repeatedly bushwhacked by a stalker. After that... I didn't get into it. Which is fine with me, I'm still enjoying the game!
If someone wants PvP, that's fine with me; they're getting that much more out of the game than I am, and that's cool. I might actually go back to some PvP in City of Whatever. I don't have to whail on other players to 'play the game!' =) One thing I like about CoH is that the PvP crowd is not trying to strut their codpieces and telling non-PvPers that they're not playing the REAL game, or, as they put it in WoW, 'lol cry mor noob.'
(no subject)
Date: 2007-05-27 12:45 am (UTC)... They're not? What, do you play on the Europe servers? :)
(no subject)
Date: 2007-05-27 02:17 am (UTC)